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Author Topic: Head Tracking for Desktop VR Displays using the Wiimote  (Read 538 times)
Offline LLR

-Retired-
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Back in my day, games had one button!


Posts: 1,059


« on: January 12, 2008 »


Anyone seen this?

Using the infrared camera in the Wii remote and a head mounted sensor bar (two IR LEDs), you can accurately track the location of your head and render view dependent images on the screen. This effectively transforms your display into a portal to a virtual environment. The display properly reacts to head and body movement as if it were a real window creating a realistic illusion of depth and space. By Johnny Chung Lee, Carnegie Mellon University.

This is awesome

This would be awesome with Prime 3...   8)
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Offline Ezlo

Minish Sage
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Brainless


Posts: 1,045


« #1 on: January 12, 2008 »

AWESOME!!! GOSH! If I saw a game that used this feature, I'd buy it without hesitation!
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Offline Ezlo's Apprentice

ThornSpell47
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Posts: 6,993


WWW
« #2 on: January 12, 2008 »

That. Is. Brilliant!

I don't care if it would only work for one player and it goes against Nintendo's idea of uniting everyone around the TV in a warm and fuzzy press kit photo op, we should get some games using this. I wouldn't be that worried about wearing silly glasses either.
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