Ezlo
Minish Sage
Brainless
Posts: 1,045
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« on: December 29, 2006 » |
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I wonder where you can mail your ideas about new games to Nintendo themselves. I mean... they must have some sort of mailbox where you can do that. I've searched everywhere, but nope. Soo... if anyone of you guys could help me, I'd be very greatful! 
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Meat Golem
Kokiri

Posts: 24
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« #1 on: December 29, 2006 » |
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I wouldnt bother, mate.
the best you could hope for would be, in essence:
"Thank you for your submission, however we are not open to taking suggestions on the direction of any of our current franchises, yadda yadda yadda, something about conflict of ideas, potential for sueing if they are already working on something that you have an idea for, etc, etc."
To be honest, i reckon they nick ideas from people who write in.. now what you wanna do, to REALLY get some attention, is to build that idea into a stand-alone title, then show it off to companies. THAT'D get you some interest and possibly the chance to get some leverage with other companies.
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Ezlo
Minish Sage
Brainless
Posts: 1,045
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« #2 on: December 29, 2006 » |
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True. but I don't have time and the will to do that. Not now. But I know Nintendo has this kind of thing. I just don't know where. All I want is a good game (not that there arn't any).
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Gojira
Kokiri
Posts: 62
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« #3 on: December 29, 2006 » |
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One of my friends tried that before, but it was a new idea for a Gameboy-like system. Nintendo doesn't usually use people's ideas, and I don't think many other game companies do, either.
All I can say is maybe you can one day get a job at a game company and help make games if you want to maybe get your ideas into a game.
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Ezlo
Minish Sage
Brainless
Posts: 1,045
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« #4 on: December 29, 2006 » |
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I don't mean about whole systems. I mean about games. Ideas to games. Nintendo.com sais the company gets thousands of ideas every week about new games.
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Warlock
Goron

Posts: 136
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« #5 on: December 29, 2006 » |
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There are legal reasons why Nintendo (and every single game company out there) cannot and will not accept idea submissions.
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Ezlo
Minish Sage
Brainless
Posts: 1,045
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« #6 on: December 29, 2006 » |
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Ahha... ok, thanx for clearing that up! 
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The Tao Of Bill
Wii Are Not A Number
Baby Bill
Posts: 6,269
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« #7 on: December 29, 2006 » |
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you're best and only bet on getting your idea noticed is to become established in the industry. Be that by getting a job at nintendo or by creating the game (or hireing others to create the game) yourself.
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Gojira
Kokiri
Posts: 62
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« #8 on: December 29, 2006 » |
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I don't mean about whole systems. I mean about games. Ideas to games. Nintendo.com sais the company gets thousands of ideas every week about new games. They don't use ideas for games either.
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ZeldaMaster
J-Money
Which path will you choose?
Posts: 1,411
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« #9 on: December 29, 2006 » |
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ya so get a job with nintendo then maybe it will work out until then leave it to the profesionals or w/e nintendo is doing a pretty good job. so, what was you idea for the game i mean what was it?
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Ezlo
Minish Sage
Brainless
Posts: 1,045
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« #10 on: December 30, 2006 » |
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Ooo, that was a lot of ideas I had, Z-Master, but nothing about Zelda, acually... just ideas. IF I where to work with this, these ideas wouldn't be enough for whole games. And mixed would they be a horrible game.
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Loki
Sage of Spirit
Welcome to the party.
Posts: 7,316
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« #11 on: December 30, 2006 » |
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these ideas wouldn't be enough for whole games. And mixed would they be a horrible game. In that case, Nintendo really wouldn't care about what you had to say. If you had an idea for a full game, maybe you could somehow get it voiced to them. Otherwise, it's probably been done so they're not interested.
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 Honda's men are no longer Street Fighters. They see this as a Mortal Kombat, and they have the Killer Instinct. If you do not help your friends, this may be their Final Fight. . . Clayfighter.
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Ezlo
Minish Sage
Brainless
Posts: 1,045
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« #12 on: December 30, 2006 » |
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Weeeell... some ideas could be whole games... anyway, thanx guys for tilling me!
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Mongooseman
Walrologist
Posts: 251
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« #13 on: December 30, 2006 » |
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Some indie developers do make it into the industry on occasion. The crew developing Portal started out winning an award for independent development, when Valve took notice of the game they entered in the contest and hired them on the spot. I'd say that it's pretty rare, but it happens. You just have to be willing to put a little effort into it, making it go beyond just an idea. You could present your idea to some indie programmers and work with them on it as a team, to see where it goes. I plan to do that eventually, once I get some programming knowledge first hand.
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Ezlo
Minish Sage
Brainless
Posts: 1,045
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« #14 on: January 01, 2007 » |
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That makes two of us.
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