Zelda Wii looks set to be a game that can be summarised with a variety of two-word soundbites. Joining "structurally different", we now have "player friendly".Destructoid reports
Miyamoto saying that the controls for Zelda Wii will be a much simpler affair than those found in the more recent titles.
For us, it is important to the to optimise gameplay and make the controls easier.We do our best to make the controls player friendly, since Zelda has become complicated.
Has it really? I thought that the Wii Remote had added a layer of user-friendliness already to proceedings. Point, swing, occasionally hold Z to focus on one enemy. It doesn't get much simpler than that does it? Is Miyamoto daring to deny the dreams of many by removing MotionPlus from the occasion and taking us back to NES controls as he did with NSMBW? Can you imagine the uproar? Hurry up E3, we need answers.