Auroraominae
Goron
Posts: 193
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What kind of game do you want it to be, really? I'd say: -Zelda: Twilight princess graphic style, improved where possible. A really beautiful game with a lot of eye-candy. Realistic hyrule like never before. -HUGE overworld with a *LOT* of sidequests giving you more than pieces of heart / rupees, giving new items, fun stuff, etc. I don't mean huge, like huge. That's an understatement. I mean huge like, you only explore 50-60% following the main questline, with the rest also being well-worked areas with villages, NPCs, etc. -Hard, challenging bosses. Dungeons themself are fine as they are - make the puzzles more far-fetched will get people frustrated to hell and just use online strategy guides, make them easier and they'll be a snore, but give us some really, really challenging boss fights. The kind that you scream "FUCK YES" after you down one after dying 15 times to them - i didn't die once to any boss in ZTP. -No or little "situational" items. For example in zTP, the spinner. It was a great item, loved it where i could use it, but was damn situational. Make is self-propelled in the overworld too! Same with the statue-animating rod - let us mind control monsters with it, just fun little stuff like that. -More items. Work out the combination mechanic to 10-20 combo's? -Flight! Some kind of item to give epona (magical) wings, or link befriends a dragon whelp, or whatever. Omg, i didn't mean a pegasus eponaI meant more like, a magic item that gives her (Or you!) spectral wings, with which you can fly (Not just glide) short distances. Like: "Wind Bridle. Allows your horse to dash over the winds". Etc. I'd also *LOVE* a dragon mount somewhere at the end, how damn cool would it be to fly over the overworld, throw fireballs at poor hobgoblins and charring them with fire breath... -MANA BAR! I want my magic back! Some cool spells like din's fire, nyaru's love from OOT, combined with the awesome a link to the past style nuke items.. All done with great sparkly graphics of course  . -Lots of arrows. Frost, Fire and Light arrows are awesome, but it'd be great if there were like, 2-3 difficult quests that get you Wind / Lightning / Darkness / Whatever arrows. Notice i want lots of items? I like variety fighting, kill something with my sword, shield bash next oponent, jump back, kill him with an arrow, then spin attack the rest on the ground, charge a spell, kill them when they get up.. That sort of thing. -Lots of scripted events a la majora's mask. I'm not suggesting to bring back the time system of MM (Not that i didn't like it, but i doubt they'd do that again), but i have faith in nintendo being able to pull off a non-selftriggered scripted event mechanic. How it'd work i don't know yet, but they'd think of something. -Bit more focus on magic then ZTP. Now don't get me wrong, i don't want link to put a robe and wizard hat on, and throw his master sword away for a staff - He's still a warrior/archer hero, but just a bit more variety with spells. Summarized: ~8-10 dungeon (not including larger arrow quivers, aditional arrow types, etc), items following main story ~2-3 spells following the main story ~2-3 new arrow types following main story ~2-3 new armors following main story (Think zora's tunic, etc). ~1-2 new swords following main story (Start with wooden sword, get iron soon after, master mid-game?) ~3-4 spells from sidequests / fairies / etc ~3-4 items from sidequests / whatever. ~1-2 new arrow types from sidequests / whatever. ~1-2 new armor types from sidequests / whatever. ~1-2 new weapons (Think biggoron sword) from sidequests / whatever. -Some nice, weird japanese things, or just weird zelda things - think the masks in MM, or the kafei storyline there. -A RANCH/FARM! Lon lon ranch / romani ranch = Legendary. Who doesn't remember the 18+ milk bar? 
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« Last Edit: July 04, 2008 by Auroraominae »
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Join my Midna forums![SIGPIC][/SIGPIC] Everyday i fold to thoughts of you my small witch You left my world and left me alone in the unknown I've lost my way without you, i'm getting nowhere Great gods of the skies above, return my Midna to me. ~Me
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Auroraominae
Goron
Posts: 193
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Oops, doublepost.
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Join my Midna forums![SIGPIC][/SIGPIC] Everyday i fold to thoughts of you my small witch You left my world and left me alone in the unknown I've lost my way without you, i'm getting nowhere Great gods of the skies above, return my Midna to me. ~Me
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Fairy penguin
Sage of Light
Sage of Light? I rather be Sage of Darkness.
Posts: 884
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Wii control fully implemented. Don't have it so there are scripted motions for weapons. Let us swing the sword any damn way we like! I want to actually fight with my true skill and parry an enemies blows and slice their necks. I want to have an epic battle with someone who can adapt and think! I want to actually have to figure out how an enemy fights and figure out a way to get around their blocks and parries before I can land a hit! I want to be challenged!
New weapon types. I really want a scythe. Those are just plain fun. TWW did right in bringing in the Deku Leaf and the Grappling Hook. Those were good ideas. Also using items outside of combat, like flying with the leaf, blowing out torches, moving a gondola, and that was just the leaf. Those were good ideas that have, unfortunately, been left out since then. New items that have lots of uses would be a great idea. A scythe could be used if you're falling by using it to swing if theres something like that sticking out, or stopping your fall. It could be used if there are many enemies coming at you in a circle as well.
Bringing magic back would be good, especially for the arrow types. I'd the classics, but bringing in darkness is something I'd love. Lighting and wind... Those always seemed boring to me.
Link should be able to buy several costumes, not for protection, but because their just fun to wear. That was always something I really wanted for TP, but it never happened. I would have gladly worn the red/gold suit because it looked cool, not because it offered protection.
A sequel to TP could go very well, especially for new sword moves since Link is already accomplished in fighting. ANd of soarse, then we'd get a new place! I love findng exploring places that aren't Hyrule. Termina and Koholint were great at that. They were so refreshing from all the times I had to fight protecting the same place. They were free to have any landmarks they wanted. Thats something that Hyrule can't do anymore because its been used so many times. Not that its bad, I just like completely new places.
A new bad guy. One who doesn't completely screw themselves over because of a single memory. make it one who actually has something they want to accomplish besides world domination. If thats all their going to do, then bring back Ganon. Let them be a wholly new villain, not some repitition of some guy trying to become godlike. Let them have a goal that helps a lot of people, but as a result, hurts others. Have the noob be good on the inside, but have their methods hurt people.
Sidequests. About 20-34 would be nice. Don;t make them the same as MM at all, except in that they enrich the world spectacularily. Give decent rewards, not more cash. Thats easy enough to find by just killing monsters.
The idea about the fields and areas. Yeah, thats about perfect. Flying would probably be an overkill. Epona can have wings after hell freezes over. Link having wings in a game... Did he turn into a Rito? We've already had transforms.
I would like to see species that only had one game to come back. Mainly Rito. Brid people are awesome. And thsoe desert people in FSA. I want to see them back for some reason. And a new species would be nice. And not a freakishly advanced mutant. Leave those out.
Dungeons... 4-6. I like the story parts of the game more than actual dungeons. Lots of mini-dungeons would be nice, though.
I would the love the game to VA and orchestrated. There is no reason to think Nintendo can't do it, especially after Corruption. That VA was pretty damn good. And Link talking. Yes, I know many people don't agree with that, but I don't care and I will always believe he should talk.
I think thats everything, but theres probably more.
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Be_yourself
Sage of Light

Posts: 996
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Hard, challenging bosses. Dungeons themself are fine as they are - make the puzzles more far-fetched will get people frustrated to hell and just use online strategy guides, make them easier and they'll be a snore, but give us some really, really challenging boss fights. The kind that you scream "FUCK YES" after you down one after dying 15 times to them - i didn't die once to any boss in ZTP. I really want harder dungeons too, in TP you would only get 1 small key at a time, they were very linear and very straightforward, there should be a little bit of exploration and delving in a dungeon, but i wouldn't want it as non-linear as the overworld...-No or little "situational" items. For example in zTP, the spinner. It was a great item, loved it where i could use it, but was damn situational. Make is self-propelled in the overworld too! Same with the statue-animating rod - let us mind control monsters with it, just fun little stuff like that. I agree wholeheartedly with this, Situational items are just switch pressers...they don't make you think and they don't really have a purpose... give us items that interact with the environment, like the Gale boomerang, taht could put out or light fires, except use it more.-Flight! Some kind of item to give epona (magical) wings, or link befriends a dragon whelp, or whatever. why?-MANA BAR! I want my magic back! Some cool spells like din's fire, nyaru's love from OOT, combined with the awesome a link to the past style nuke items.. All done with great sparkly graphics of course  . Spells like in OoT would be awesome, but they woulld need to be useful and original, OoT's were not that great other then dins fire...-Lots of arrows. Frost, Fire and Light arrows are awesome, but it'd be great if there were like, 2-3 difficult quests that get you Wind / Lightning / Darkness / Whatever arrows. Notice i want lots of items? I like variety fighting, kill something with my sword, shield bash next oponent, jump back, kill him with an arrow, then spin attack the rest on the ground, charge a spell, kill them when they get up.. That sort of thing. Why? i think the less items the better, it allows for more thought and economic use of the items we already have so the game requires more resourcefulness's on our part...-Lots of scripted events a la majora's mask. I'm not suggesting to bring back the time system of MM (Not that i didn't like it, but i doubt they'd do that again), but i have faith in nintendo being able to pull off a non-selftriggered scripted event mechanic. How it'd work i don't know yet, but they'd think of something. If by scripted you mean events happening in the overworld each day with NPCs and nature and stuff, then i am all for it, Zelda needs life in its overworlds now, the last two were rather boring, but if you mean in the main story, like TP then HELL NO... i hate those scripted events that get rid of exploration and replace it with a series of mini games interceded by cutscenes...i want to explore and find my own path through the game, not some one by one electronic activity book...-Some nice, weird japanese things, or just weird zelda things - think the masks in MM, or the kafei storyline there. Yeah, enough of this White marble tower LOTR immitation, Zelda needs to stop trying to be "epic" and to try to be itself. Although, Occoo was a bit too far in regards to wierd...that was just dumb...Overall i want the Game to be fresh, to have its own backstory, own world, own items and not just be yet another OoT rehash. Different combat systems, less items with more ways to use them, different health systems perhaps a dialouge system to talk to NPCs just to give us a new way to play the game rather then the same old stuff which really is still just a prettier 64 game...
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« Last Edit: July 04, 2008 by Be_yourself »
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Auroraominae
Goron
Posts: 193
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I loved occoo.. He creeped my dad out :D.
Also, link shouldn't talk. Ever.
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Join my Midna forums![SIGPIC][/SIGPIC] Everyday i fold to thoughts of you my small witch You left my world and left me alone in the unknown I've lost my way without you, i'm getting nowhere Great gods of the skies above, return my Midna to me. ~Me
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Count von EA
Will be creeping back into your lives again soon...
Forget about other games for a minute, will ya?
Posts: 6,163
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Zelda: Twilight princess graphic style, improved where possible. Improvement = A lot less brown. Compared to the colourful landscape of TWW, TP was a mighty come down. I think that if their can be a graphical style that marries the colour of TWW with the general style of TP we could have a winner. -HUGE overworld with a *LOT* of sidequests giving you more than pieces of heart / rupees, giving new items, fun stuff, etc. Amen. There needs to be a lot of variety with the sidequests. MM had a huge offering, with lots of variety. TP was just collect this, collect that. It sucked some of the fun out of Heart Pieces (which were practically pointless anyway due to the lack of difficulty. -Hard, challenging bosses. And a few hard-as-hell overworld characters wouldn't go amiss either. -Flight! Some kind of item to give epona (magical) wings, or link befriends a dragon whelp, or whatever. Erm... Epona = Pegasus? Poor thing. -MANA BAR! I want my magic back! Some cool spells like din's fire, nyaru's love from OOT, combined with the awesome a link to the past style nuke items.. All done with great sparkly graphics of course  . I did miss magic in TP. -Lots of arrows. Etc. I say we go with a Crossbow instead of the Bow. As much as I love the Bow, a little variety and twists on old favourites could give the game a nice fresh feel in even the smallest areas. Upgrades would still be possible. New upgrades. My old Arrow/Rope idea would be fun. Okay, that's your ideas assessed now my own. I only really ask for three things: - Difficulty. If Nintendo want to please casual and core gamers I think the best idea I've heard is options for a Standard Quest with "typical" difficulty and a Master Quest which jacks things up including puzzle difficulty and damage from enemies and bosses. - Distractions. Lots of interesting, carefully crafted sidequests and mini-games which can throw in real challenges and make it feel like a real achievement when four or five more Heart Pieces are brought together. - Difference. In the narrative. Ganondorf needs a break. The three items first act, Master Sword second act and four more items third act pattern needs to be broken. Part of me thinks that taking the common eight-united-items story of LoZ, LA and the Oracles could transfer will to 3-D. Just for a little change.
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Help EA!If you do, he'll make a proper signature again.
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hisak
Zetta Slow
Posts: 1,733
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I'm shocked to find myself agreeing with almost everything that's been posted here (except the flying Epona thing).
But while all of these things would improve the next game, I don't think they would necessarily define it. Would TP really have been that much better if they had kept the magic bar or put in more spinner tracks? Besides the narrative change (*directs everyone to my idea in WSTNZTP thread*) and the addition of more sidequests, I won't be completely disappointed if none of these ideas make it in.
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Be_yourself
Sage of Light

Posts: 996
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- Difference. In the narrative. Ganondorf needs a break. The three items first act, Master Sword second act and four more items third act pattern needs to be broken. Part of me thinks that taking the common eight-united-items story of LoZ, LA and the Oracles could transfer will to 3-D. Just for a little change.
Why is it always reusing old ideas? makeing something completely new is the way to go i think, why do we even need to collect items, perhaps we could just be freeing the lands from evil. It needs to be something that we can do in a non-linear fashion though...
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Auroraominae
Goron
Posts: 193
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Omg, i didn't mean a pegasus epona
I meant more like, a magic item that gives her (Or you!) spectral wings, with which you can fly (Not just glide) short distances. Like: "Wind Bridle. Allows your horse to dash over the winds". Etc. I'd also *LOVE* a dragon mount somewhere at the end, how damn cool would it be to fly over the overworld, throw fireballs at poor hobgoblins and charring them with fire breath...
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Join my Midna forums![SIGPIC][/SIGPIC] Everyday i fold to thoughts of you my small witch You left my world and left me alone in the unknown I've lost my way without you, i'm getting nowhere Great gods of the skies above, return my Midna to me. ~Me
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Glyphic Facade
There is a Glyphic Aura on the horizon. It's so mesmerizing.
Remember the good old days...
Posts: 103
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What do I want in the next zelda? I want it to be hard.
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THERE IS A GLYPHIC AURA ON THE HORIZON. IT'S SO MESMERIZING.
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Auroraominae
Goron
Posts: 193
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« #10 on: July 12, 2008 » |
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I can't stress this enough - we need magic and a lot of different types of arrows. Darkness / wind / lightning are a start, but more obscure things like Nature (For example, binds an enemy in vines and slowly kills them / slows them etc depending on the enemy), Dimensional (Switches link and the enemy's position), or charm (Makes the enemy follow you around and attack other enemies for a few minutes, it would be really fun to gather a small army like this :D)
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Join my Midna forums![SIGPIC][/SIGPIC] Everyday i fold to thoughts of you my small witch You left my world and left me alone in the unknown I've lost my way without you, i'm getting nowhere Great gods of the skies above, return my Midna to me. ~Me
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darkscar888
Biohazardous
Posts: 453
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« #11 on: July 12, 2008 » |
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The Dawn of EEEEEEEEEEEVVVVVVVVVVVVVIIIIIIIIIIIIIIILLLLLLL!!!!!!!!!!  Mwahahahaha *chokes on evil laugh* Anyhoo yes this is what I want
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 PROUD TO BE A HANGMAN PLAYER
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Be_yourself
Sage of Light

Posts: 996
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« #12 on: July 13, 2008 » |
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I can't stress this enough - we need magic and a lot of different types of arrows. Darkness / wind / lightning are a start, but more obscure things like Nature (For example, binds an enemy in vines and slowly kills them / slows them etc depending on the enemy), Dimensional (Switches link and the enemy's position), or charm (Makes the enemy follow you around and attack other enemies for a few minutes, it would be really fun to gather a small army like this :D)
Why?? perhaps some of the spells could be interesting but what will lots of arrows do? the arrows that we have are hardly worth it and then you want to try and get something out of obscure things like nature?
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Auroraominae
Goron
Posts: 193
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« #13 on: July 13, 2008 » |
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Actually, i love playing around with the different arrows.. In TP i used the bow a lot, in combat too.. If there's a group of enemies, i'd bombard them with bomb arrows first  . Also, in Wind Waker, i loved using arrows as well.
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Join my Midna forums![SIGPIC][/SIGPIC] Everyday i fold to thoughts of you my small witch You left my world and left me alone in the unknown I've lost my way without you, i'm getting nowhere Great gods of the skies above, return my Midna to me. ~Me
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Be_yourself
Sage of Light

Posts: 996
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« #14 on: July 13, 2008 » |
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I guess it would be interesting if they could make the arrows act as original items, eg: a "Nature" arrow could make a vine flourish from where it landed acting as a path to that area. Fire and Ice would do their respective deeds, a wind arrow could make a gust of wind blow things it hits...
It could be good as a way of emphasizing Link's bow/archery prowess and if a lot of focus was put on this system so that the bow was the main "Item" there would be a much greater importance on stocking arrows and magic...then again having just arrows as items would be much less interesting then a wide variety of items, but if TP is the standard of items they have then it may be a better option...
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Korenshei
Meh
This is how I feel about Nintendo right now.
Posts: 881
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« #15 on: July 13, 2008 » |
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The next Wii zelda that's comming - what do YOU want in it?
Hasn't this topic been discussed to death on this forum already?
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I'm the second sexiest male on The Hylia! 
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Count von EA
Will be creeping back into your lives again soon...
Forget about other games for a minute, will ya?
Posts: 6,163
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« #16 on: July 13, 2008 » |
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The next Wii zelda that's comming - what do YOU want in it?
Hasn't this topic been discussed to death on this forum already? Yeah, but it's good to check every so often that people still want to complain about difficulty. 
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Help EA!If you do, he'll make a proper signature again.
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Auroraominae
Goron
Posts: 193
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« #17 on: July 15, 2008 » |
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I didn't say make arrows the only items, i just say, give us MORE arrows AND keep a further, large variety of tiems. The next zelda should have at least 3 times as much items as TP and at least twice as much as majoras mask.
Give us a 300 arrow quiver to start, then 600, than 1000, and finally 3000. Of course, over various sidequests. In adition, the new arrows would be great. Imagine shooting a goblin with a nature arrow, entrapping it in a vine. Then, you shoot a fire arrow at the vine, which sets on fire, slowly burning the bugger to death :D. Also, what about some AoE (area of effect, it's a MMO term)? Like, upgraded arrows (Cost much more mana, maybe charging time):
Normal Arrow > Arrow barrage (Basically, bombard an area with 10-20 arrows)
Fire Arrow > Magma Arrow (It makes a lava explosion, covering an area in fire and lava)
Frost Arrow > Blizzard arrow (Makes a huge frost explosion that freezes everything in range solid)
Light arrow > Blessed arrow (Makes a storm of light, anihilating all enemies in range, healing link for 1-2 hearts if he's close to the storm)
Nature Arrow > Wildvine Arrow (Makes a huge overgrowth, trapping and choking enemies)
Shadow Arrow > Lunastorm arrow (Makes a large bombardment of moon energy)
Wind Arrow > Tornado arrow (Makes a large tornado that tosses all enemies nearby around, damaging them, etc).
Also, give us fun effects like: Shoot a magma arrow into a tornado from a tornado arrow, making a huge vortex of fire.. etc.
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Join my Midna forums![SIGPIC][/SIGPIC] Everyday i fold to thoughts of you my small witch You left my world and left me alone in the unknown I've lost my way without you, i'm getting nowhere Great gods of the skies above, return my Midna to me. ~Me
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darkscar888
Biohazardous
Posts: 453
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« #18 on: July 15, 2008 » |
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Guess what no Wii zelda coming out any time soon E3 this year was another big let down.
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masterlinxnaucity64
Kokiri
Posts: 52
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« #19 on: July 20, 2008 » |
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I like the whole flight idea, but...not "pegasis epona". I'm not sure how exactly link would be able to fly, but it would be cool to have to battle enemies in the air.
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 Stick Man ANGRY
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