alexkenny
Sage of Shadow
Alex Kenny is my name, Legend of Zelda is my Game!
Posts: 149
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« #80 on: September 23, 2008 » |
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"MAKE A FRIKKIN SEQUEL TO MM!!!!!!!!! Sorry.... its my favorite...." YAHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!! Sombody agrees with me on this forum!  "Making a multi-player mode with two players that work together to complete dungeons or can complete different dungeons simultaneously. Also, the player file will be able to accessed by both Player 1 and 2 to do quests on their own if the other Player isn't available." My game that spans alternate Hyrule's would have that easy and MORE, Duh Nintendo! Like I said they make a gimmick device and throw it away after a few years not useing it as full as they could. "Have a WICKED beautifully designed scenery" TP had too much brown and not enough foliage in it: My favorite place was Faron Woods in the game. Let's have more variety shall we? Variety doesn't hurt you know. Here I corrected this for you: More/cooler weapon mods and gets (fire, ice, light, shadow, earth, bomb arrows) (Zora Armor, Normal Clothes,Birthday Suit, Magic Armor takes LESS ruppees, etc. I want the birthday suit if you can program the birth-date your self. Mine is April 21st so I would punch in A-P-R-I-L 21st and it would unlock on THAT day unless I manually adjusted the clock somehow. I will have to wait half a year but it will be fun. We sir, have much in common! I love MM as well. I think that if there was to be a MM sequel, it should be involving Termina, Hyrule, and some smaller place in between. Sort of like and old-time remix.You get it? What do you think?
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Glyphic Facade
There is a Glyphic Aura on the horizon. It's so mesmerizing.
Remember the good old days...
Posts: 103
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« #81 on: October 18, 2008 » |
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Music that is atmospheric and at the same time catchy. I'm sick of all this debate at how zelda needs orchestral. Zelda doesn't need orchestral. The only reason people complained about this is because TP's music was kind of..............meh.
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THERE IS A GLYPHIC AURA ON THE HORIZON. IT'S SO MESMERIZING.
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hisak
Zetta Slow
Posts: 1,733
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« #82 on: October 18, 2008 » |
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Zelda doesn't need orchestral.
Yes it does. MIDI doesn't even come close to producing acceptable sound quality, and I'll be extremely disappointed if they try to pass it off as music in the next game. Also: IGN's input.
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« Last Edit: October 18, 2008 by hisak »
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Glyphic Facade
There is a Glyphic Aura on the horizon. It's so mesmerizing.
Remember the good old days...
Posts: 103
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« #83 on: October 19, 2008 » |
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Yes it does. MIDI doesn't even come close to producing acceptable sound quality
Honestly, I feel orchestral should only be used for boss themes and dramatic cut-scenes. Music is very important in developing a feel to the game. And I feel Zelda should be an atmospheric experience, and putting in Orchestral in every area of the next zelda game would ruin that experience for many. Who says zelda has to be MIDI? It's all the zelda sound composers decisions that effected the sound quality in Wind Waker and Twilight Princess. I felt both those game produced a sort of weak quality in music. There are many devices that can be manipulated to create fantastic music without orchestral. It's just that Nintendo has been using the same tools they've been using since the early gamecube era.
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THERE IS A GLYPHIC AURA ON THE HORIZON. IT'S SO MESMERIZING.
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hisak
Zetta Slow
Posts: 1,733
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« #84 on: October 19, 2008 » |
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Well, I wasn't suggesting that they use huge booming symphonies for every section of the game, but there's other types of orchestral music and there's very few parts of existing Zelda games that orchestral music wouldn't work in. And if they're going to be using realistic graphics in the next game, there's even more reason to use it.
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chibimoon
Moon Princess
Ish cute.
Posts: 1,124
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« #85 on: October 21, 2008 » |
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Orchestral music...
...is a must. Why ruin a quality game with shitty music? Agree with hisak there's no need for booming symphonies for every theme, but the sound you can generate with an orchestra is phenomenal compared to MIDI.
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Owner of pink font & 16
Countress Extraordinaire
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darkscar888
Biohazardous
Posts: 453
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« #86 on: October 21, 2008 » |
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like i said before have him ride a dragon and duel another dragon with his dragon
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 PROUD TO BE A HANGMAN PLAYER
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Art1st4786
Hylian Researcher
When in doubt, draw.
Posts: 105
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« #87 on: October 21, 2008 » |
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That sounds too much like Fire Emblem to me there with the dragon thing.
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 Due to further budget constraints, the light at the end of the tunnel will be turned off until further notice.
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luffdroppes
itnernetsldk

if they push that button your ass got to go
Posts: 139
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« #88 on: October 22, 2008 » |
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damn straight, its a stupid cop out for not having a main character of substance and it makes the game ridiculously easy...
but a main character of substance would probably have dialogue and we can't have that, now can we?
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Be_yourself
Sage of Light

Posts: 996
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« #89 on: October 22, 2008 » |
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damn straight, its a stupid cop out for not having a main character of substance and it makes the game ridiculously easy...
but a main character of substance would probably have dialogue and we can't have that, now can we? Meh, it doesn't have to be that much substance, the story needs to focus on Link more i think so he needs relevance rather then substance, although i am becoming less and less opposed to Link talking, or at least having a bigger emphasis on implied talking...
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Profanation
Go polytonality and polyrhythm!!!
Bernstein, Ticheli, Kondo, Respighi, Grantham
Posts: 83
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« #90 on: October 23, 2008 » |
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Orchestral music...
...is a must. Why ruin a quality game with shitty music? Agree with hisak there's no need for booming symphonies for every theme, but the sound you can generate with an orchestra is phenomenal compared to MIDI. Exactly!!! And I don't think people realize the possibilties with live instruments. If what they're worried about is losing unique sounds, then they need to realize that moving to live instruments offers in fact a greater variety. There's so many effects to be had. You can place a cymbal upside down on a timpano and bow its edge (EDIT: play a roll while changing the pedal) and it will make a sound similar to that of low rumbling wind. EDIT: Bowing the edge will result in a smooth, eerie metallic sound. Raindrops? They make these drums called udu drums that sound like big drops of water hitting the surface of a pond. Waves? There is an instrument called an ocean drum. The list is endless. It's time to put human emotion and soul into music! We can convey more emotion than any computer could ever dream of! (plus computers can't dream) Koji Kondo is brilliant. It's time to not only let him out of the cage, but to take off the leash.
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« Last Edit: October 23, 2008 by Profanation »
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"To achieve great things, two things are needed: a plan and not quite enough time." - Leonard Bernstein
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NinJa
<3Nikita.
Rawr. :]
Posts: 668
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« #91 on: October 27, 2008 » |
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Orchestral music is so full of emotion, it'd be pretty epic to see a big fight scene with Orchestral music implemented.
..or at least a trailer..
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hisak
Zetta Slow
Posts: 1,733
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« #92 on: October 28, 2008 » |
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..or at least a trailer..
Actually, I'm pretty sure that the trailer that was included on the Twilight Princess disc was completely orchestral. It's nothing like an entire game would be, though.
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the_lone_elf
Fairy
Posts: 5
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« #93 on: October 29, 2008 » |
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It'll probably be another out-of-hyrule adventures but even if zelda isnt in it most of it, GIVE HER AND LINK SOME ACTION isn't it about time? it's been 22 years? when are they finally gonna get together. 
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chibimoon
Moon Princess
Ish cute.
Posts: 1,124
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« #94 on: October 30, 2008 » |
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It'll probably be another out-of-hyrule adventures but even if zelda isnt in it most of it, GIVE HER AND LINK SOME ACTION isn't it about time? it's been 22 years? when are they finally gonna get together.  You can't be serious...
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Owner of pink font & 16
Countress Extraordinaire
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NinJa
<3Nikita.
Rawr. :]
Posts: 668
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« #95 on: October 30, 2008 » |
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I think hes super, duper cereal. Actually, I'm pretty sure that the trailer that was included on the Twilight Princess disc was completely orchestral. It's nothing like an entire game would be, though. Yeah true, if some (or most, or all..) of the next Zelda was orchestrated I'd have no problem with that. As before, its emotional music, definitely good build up for a dramatic scene, oh the possibilities. HOPEFULLY they keep the compatibility so you can play the "next Zelda" on the current Wii version, and not making it the "New Wii" exclusive as I've been hearing that there is a new Wii coming out. >.>
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Shadow Link
The Linkinator
I heart Shadow Link (nom nom nom)
Posts: 68
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« #96 on: November 12, 2008 » |
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As long as it doesn't have the title "Hero of Light" and isn't a sequel to Twilight Princess, I'll live. Nintendo can concoct what they want, I will still love it. I guess I could agree that a sequel to MM would be awesome, 'cause it's just that cool, for a short game. I love the music. The only thing I want out of Zelda right now is music. Very dynamic music. I have way over two hours of Zelda music sitting in my flash drive, and I would die a beautiful death if Nintendo redid it. Full orchestra, full band, several guitars, no special computer effects, and an ocarina soloist. I might hire people to do that for my story, once I get it done and gallop to Nintendo to claim a spot there as an artist and game designer.
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Courage is the one thing I will never toss aside. --Link
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Be_yourself
Sage of Light

Posts: 996
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« #97 on: December 09, 2008 » |
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Make me a Zelda game that is full and stand alone and original...i'm not sure if i care if its non linear , so long as the sidequests are plentiful and free and it is reasonably difficult and isn't as obvious as TP or TWW for that matter...now that we are talking about it, i want to see a crazy trailer that will get my blood pumping...but hopefuly for a game that is gonna be far different from what i expect(coz i have low expectations, i expect it to be original, and ninty don't do original much)
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