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  Home | Community | Zelda for the Cell Phone

 
Zelda: Cell Phone Fan Game
 
Joystiq reported last night that there is a homebrew Zelda game being developed. What's new? Does the term "Cellda" mean anything to you? No, that term isn't spelled wrong. Unlike "Celda", the nickname rabid fanboys gave The Wind Waker, Cellda is Joystiq's nickname for a fan game project for the most unlikely format - the mobile, or cell, phone. It's partially complete, and you can try it out now.
 
The game essentially runs on Midp2 compatible phones, which when we checked comments and Wikipedia, it's basically a specific set of Java specifications/APIs that developers can write code against and be sure any phone labeled "MIDP 2 compliant" can run that code. It's a part of the Micro Edition of the platform (designed for cellphones and other small/embedded devices) rather than the Standard Edition which desktops use. The game itself uses The Minish Cap sprites, along with some edited sprites based o The Minish Cap.

Zelda: Cell Phone Game
Zelda for the cell phone. Where will it go next?
You can also check out some of the information on their site, which includes a list of the items you can obtain, some heartpiece locations, and maps of the overworld and dungeons. There is also three mp3 files of the music used in the game, which are remixes of classic Zelda themes (Link's Awakening Overworld, The Link's Awakening DX Color Dungeon, and Mabe Village). Pretty decent stuff, but from those who actually played the game, they say it needs a bit of work.
 
Source: Zelda Mobile
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