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| The new Nintendo Power arrived
today, and inside is the newest edition of the "Inside Zelda",
now on part 15. The interview is with Daiji Imai, who is one of the
directors on Twilight Princess, as well as a production schedule manager.
In addition to the monthly installment of this feature, there is a
nice three-page spread on Tingle RPG, with official information from
Nintendo itself (no more relying on bad translations). There's even
a survey online for Americans to voice their opinion to bring the
game here. |
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| The interview with Daiji Imai
really doesn't contain anything spectacular in it, other than the
revelation that a year ago at this time, Twilight Princess was not
ready and was a game without focus. Sounds a lot like Ocarina of Time
- perhaps the game will really be its superior? Anyway, there's also
some cool tidbits from him explaining he oversaw the E3 2006 demo
we all played (well, some of us), and that he really is trying to
ensure that Twilight Princess works well not just on GameCube, but
on the Wii as well. |
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Check out that awesome shirt. Not for sale, sadly.
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| The next story is about Tingle
RPG, which is a report from Japan special. Oh, and for the record,
Nintendo says the English title is Freshly Picked Tingle's Rose-Colored
Rupee Land. The game's story, according to Nintendo, is one day this
ordinary guy hears a voice from the lake near his home. When he goes
to the lake, he meets Rupee Master, who promises our hero entrance
to the utopian "Rupee Land". |
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| However, there is a catch. He
must deliver a specific amount of rupees tot he Rupee Master before
he can gain access. Our hero agrees, becomes Tingle, and then sets
out on his quest to recover rupees. Rupees are everything in the game,
from currency to Tingle's lifeblood. If you run out of rupees, Tingle
dies. Everything costs rupees, though. From getting access to areas,
to getting information, to even just speaking to some people! But
in addition to this caveat, there's also the fact you never know the
price of things, or how much people are willing to give Tingle for
stuff. The game teaches you how to barter and bargain, and thus if
you can't master these skills, you'll never progress. |
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| But Tingle is not alone in this
adventure. Via his computer, Pingle will be Tingle's guide in the
game, aiding him when necessary. One of the first characters Tingle
will meet is an old woman, who can't see very well. She says if you
finish drawing her maps, you can use them yourself. You use the stylus
to fill in the missing segments of the map, and each one you complete
will earn you a reward from this old lady (anyone seeing the Legend
of Zelda for NES reference here?). |
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| The game is about more than
just going around town and trying to get more rupees - you'll eventually
have to venture beyond the main town, to one of ten islands full of
dangerous monsters and dungeons. Also, the game has a neat complex
and compound item system, which you mix purchased or received items
in a pot, and you have to stir them using the stylus. If you do not
stir them fast enough, your ingredients will burn and you will lose
the item. |
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| Controlling Tingle involves
both the Stylus and the Control Pad. To move Tingle himself, you use
the control pad. To fight, you encounter an enemy and are thrown into
a "cartoonish brawl" in which you use both the control pad
to move, and the stylus to tap the screen fast enough to win. You
can both gain and lose rupees during a battle. However, Tingle isn't
exactly the best fighter, and in certain dungeons, Tingle can't survive
without help. Enter the bodyguards, who come in various shapes and
sizes (about thirty in all). Each dungeon will end with a boss battle,
which includes a unique fighting style each time. |
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| As far as other familiars in
the game, from the "Tingle Manga" on the Japanese site,
which just updated, there is a picture of Tingle and a Goron. There's
also a screenshot of what appears to be a Subrosian as well. However,
this game really does break tradition because already we've seen a
computer and an airplane in the artwork of the game, so this isn't
your ordinary Zelda title. Even still, the game only has a release
date in Japan (September 2nd, 2006). But Nintendo is conducting a
survey with the American audience, and hopefully if we all whine enough,
we'll get this title here. |
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| Source: Nintendo
Power | Tingle
RPG Website Images | Tingle
RPG Survey |
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Did you know there is a documentary on The Legend of Zelda series?
Unfortunately, it is only in Japanese, but with the help of some
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Should Zelda fans get so worked up over the timeline of The Legend
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