I personally did not attend this event,
but the speedrun community had a few regulars in attendance. It deeply
concerns me that they came back to us yesterday evening and reported
that the good folks over at Penny Arcade Expo decided to show off
mostly Tool-Assisted Speedruns, and some of them weren't even marked
as such. For being such advocates of gaming culture and community,
they sure have a long way to go in the department of understanding
speedruns.
SnapDragon, a very prominent speedrunner
who's done games such Prince of Persia and even Four Swords Adventures,
reported that the three big runs shown off were the Legend of Zelda
TAS, The Super Mario Bros. TAS, and the Metroid TAS. Apparently, the
Legend of Zelda one was not even labeled, though SnapDragon asked
several people in attendance about it and most figured out what it
was after.
During the one that revealed it was a TAS
with the warning, somebody booed. I have to agree with that sentiment.
TAS makers argue their runs are entertaining, but I somehow find this
contradictory. Knowing how they make them, I feel no excitement while
watching them because it is "fake", there is no real challenge
or suspence. It's like having a movie where the hero knows everything,
can do everything, and has absolutely zero chance of failing. He can
do the most amazing stuff, but it amounts to really a let-down experience
(see the two Matrix sequels).
But, to the uneducated, the TAS appears
like god-like ability. I remember seeing the Super Mario Bros. 3 one,
and I was just flabbergasted. When I learned what it was, I had feelings
of dissapointment and a bit of disgust for what the video was. We
do so much work to make sure average gamer joe knows what a speedrun
and TAS is, both communities, yet when a big event like PAX does something
like this, it royally screws us speedrunners and sets us back.
I don't know who put together the Speedrun
Showcase. I doubt it was Tyco, Gabe or Robert Khoo. I'm glad I personally
wasn't at PAX this year or I would have blown a gasket watching this
thing. Hopefully somebody from PAX reads this, and hopefully the fix
it up next year. If they want to convince some of us they truly are
trying to benefit the gaming community, and not (although probably
unintentionally) trying to divide some factions further apart, they'll
listen.
Probably the most unappreciated form of media from the Zelda series
is the manga. Part one of our three part segment focuses on a potential
Zelda film inspired by the manga.
Should Zelda fans get so worked up over the timeline of The Legend
of Zelda? Legions of fans debate this hot topic to no end, and there
isn't any relief in sight. Here's our take on the whole ordeal.
Did you know there is a documentary on The Legend of Zelda series?
Unfortunately, it is only in Japanese, but with the help of some
fans, one day this priceless work may be translated for all to enjoy!